RATIONALE FOR ADVENTURE

This adventure is intended to help Wolf Scouts learn about physical disabilities, which are more easily understood at their age than learning and intellectual disabilities.

TAKEAWAYS FOR CUB SCOUTS

  • Empathy
  • Awareness of disabilities
  • A Scout is kind, helpful, friendly, cheerful. [Wolf Character Compass]

ADVENTURE REQUIREMENTS (Wolf Handbook, page 190)

  1. With the members of your den, visit with a person who has a physical disability.
  2. Do four of the following:
    1. With other members of your den, try using a wheelchair or crutches, and reflect on the process.
    2. Learn about a sport that has been adapted so that people in wheelchairs or with some other physical disability can play, and tell your den about it.
    3. Learn about “invisible” disabilities. Take part in an activity that helps develop an understanding of invisible disabilities.
    4. With your den, try doing three of the following things while wearing gloves or mittens:
      1. Tying your shoes
      2. Using a fork to pick up food
      3. Playing a card game
      4. Playing a video game
      5. Playing checkers or another board game
      6. Blowing bubbles
    5. Paint a picture two different ways: Paint it once the way you usually would paint it and then again by using a blindfold. Discuss with your den the ways the process was different.
    6. Demonstrate a simple sentence or at least four points of the Scout Law using American Sign Language.
    7. Learn about someone famous who has or had a disability, and share that person’s story with your den.
    8. Attend an event where people with disabilities are participants or where accommodations for people with disabilities are made a part of the event.

NOTES TO DEN LEADER

Meeting 1 includes several options for activities that can be used to complete requirement 2d. Prepare materials according to the needs of the requirement option your den selects. Requirement 2d.iv can be completed at home with the permission of a Scout’s parent or guardian.

For Meeting 2, invite a guest speaker who lives with a disability and is open to sharing his or her experience with the den (requirement 1). If you need help finding someone, check with local schools or the local chapter of a group like Special Olympics or Easter Seals. Service clubs, such as the Knights of Columbus, Kiwanis, or Lions, may also have contacts. Help the Scouts prepare some questions during Meeting 1, and remind them to be courteous and respectful.

Check with your local council to see if they have access to a wheelchair, crutches, or other resources that could be borrowed for completion of requirement 2a in Meeting 2.

This adventure does not include plans for a den outing to fulfill requirement 2h. If that requirement is selected, leaders should make arrangements with the outing location, provide families with planning information, and submit all required paperwork in advance.

Scouts might choose to complete requirements 2b, 2g, or 2h independently at home. Encourage Scouts who do so to share what they learned and how the activity helped them increase their awareness of certain disabilities or people who live with them.

See the Appendix for optional den meeting activities, including openings, gatherings, and closings.

MeetingPlans

To get you started in delivering fun and engaging meetings, complete Den Meeting Plans are available here on the Learning Library for the Backyard Jungle and Games Tigers Play adventures. To obtain Den Meeting Plans for all other adventures, Den Leader Guides are available at your local Scout Shop, online at scoutstuff.org, or as an eBook through Amazon.

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