RATIONALE FOR ADVENTURE

Through this adventure, Webelos Scouts will discover what being a “hero” means to them as well as the community they live in. Boys will meet local heroes and learn about everyday heroism around the world. Each Scout will also imagine his own superhero and create a story of how that hero helps others.

TAKEAWAYS FOR CUB SCOUTS

  • Heroes can be found anywhere and are usually people just like us.
  • Following the 12 points of the Scout Law can help us face challenges and be heroes in our own communities.
  •  A Scout is brave. [Webelos Character Compass]

ADVENTURE REQUIREMENTS (Webelos Handbook, page 306)

Do all of these:

  1. Discover what it means to be a hero. Invite a local hero to meet with your den.
  2. Identify how citizens can be heroes in their communities.
  3. Recognize a hero in your community by presenting him or her with a “My Hero Award.”
  4. Learn about a real-life hero from another part of the world who has helped make the world a better place.
  5. Learn about a Scout hero.
  6. Create your own superhero.

NOTES TO DEN LEADER

Meeting 3 will be an outing to a local veterans group, library, museum, or newspaper office to meet or learn about heroes in the community. In advance of the outing, the leader will need to make arrangements with the outing location and confirm the outing plan with families, including transportation and any additional items they need to bring. Make sure a tour and activity plan has been submitted, if required, and activity consent forms are distributed, signed, and collected.

Before starting this adventure, have a brainstorming session with the Webelos Scouts to choose at least one local hero they can invite to the first meeting. Possible guests include teachers, doctors, nurses, police officers, firefighters, servicemen, and servicewomen. Once the Scouts make their choice, they should write down a few questions to ask (e.g., if a guest was involved in Scouting as a youth, ask how it influenced his life). Review the questions before the meeting to ensure all are appropriate, and write a brief introduction once you know a guest is coming. Have the Webelos sign thank-you cards to be presented after the meeting.

See the Appendix for optional den meeting activities, including openings, gatherings, and closings.

MeetingPlans

To get you started in delivering fun and engaging meetings, complete Den Meeting Plans are available here on the Learning Library for the Backyard Jungle and Games Tigers Play adventures. To obtain Den Meeting Plans for all other adventures, Den Leader Guides are available at your local Scout Shop, online at scoutstuff.org, or as an eBook through Amazon.

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