RATIONALE FOR ADVENTURE

Many things inspire artists to create their work. People, nature, feelings, textures (how things feel), colors—almost everything can be an inspiration! In this adventure, Webelos Scouts will have the opportunity to find what inspires them by visiting an art museum or exhibit and creating their own pieces from any materials they choose.

TAKEAWAYS FOR CUB SCOUTS

  • Art is a matter of personal taste and individual expression.
  • Instruction and practice help us to develop existing talents and learn new skills.
  • A Scout is thrifty. [Webelos Character Compass]

ADVENTURE REQUIREMENTS (Webelos Handbook, page 250)

Do all of these:

  1. Visit an art museum, gallery, or exhibit. Discuss with an adult the art you saw. What did you like?
  2. Create two self-portraits using two different techniques, such as drawing, painting, printmaking, sculpture, and computer illustration.
  3. Do two of the following:
    a. Draw or paint an original picture outdoors, using the art materials of your choice.
    b. Use clay to sculpt a simple form.
    c. Create an object using clay that can be fired, baked in the oven, or air-dried.
    d. Create a freestanding sculpture or mobile using wood, metal, papier-mâché, or found or recycled objects.
    e. Make a display of origami or kirigami projects.
    f. Use a computer illustration or painting program to create a work of art.
    g. Create an original logo or design. Transfer the design onto a T-shirt, hat, or other object.
    h. Using a camera or other electronic device, take at least 10 photos of your family, a pet, or scenery. Use photo-editing software to crop, lighten or darken, and change some of the photos.
    i. Create a comic strip with original characters. Include at least four panels to tell a story centered on one of the points of the Scout Law. Characters can be hand-drawn or computer-generated.
  4. Choose one of the following methods to show your artwork:
    a. Create a hard-copy or digital portfolio of your projects. Share it with your family and members of your den or pack.
    b. Display your artwork in a pack, school, or community art show.

NOTES TO DEN LEADER

If the den outing in Meeting 1 cannot be held at an art museum or gallery, consider going to a local school or community exhibit. In advance of the outing, the leader will need to make arrangements with the outing location and confirm the outing plan with families, including transportation and any additional items they need to bring. Make sure a tour and activity plan has been submitted, if required, and activity consent forms are distributed, signed, and collected.

See the Appendix for optional den meeting activities, including openings, gatherings, and closings.

MeetingPlans

To get you started in delivering fun and engaging meetings, complete Den Meeting Plans are available here on the Learning Library for the Backyard Jungle and Games Tigers Play adventures. To obtain Den Meeting Plans for all other adventures, Den Leader Guides are available at your local Scout Shop, online at scoutstuff.org, or as an eBook through Amazon.

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